﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using static System.Net.Mime.MediaTypeNames;

namespace _01_Tower
{
    internal class Monster
    {
        public int atk;
        public int def;
        public int hp;
        public string name;

        protected Random random;

        Hero hero;
        Information info;
        Game game;
        Input input;

        public Monster()
        {
            input = new Input();
            info = new Information(62, 18, 50,input);
            
            hero = new Hero();
        }
        public virtual void Update()
        {
            random = new Random();
            atk = random.Next(21, 22);
            def = 10;
            hp = 20;
            name = "史莱姆";
        }

        
    }
}
